Fable 2 Makes me Wanna be Bad

Posted 11/12/08
Categories: Xbox 360

I just finished up the bulk of Fable 2 last week. In my time spent with Peter Molyneux’s latest RPG I vanquished many foes, saved tons of people and became a ruler of all the land. At the start of my adventure I fully intended to play things differently than how I played the first Fable. Since I was a pure evil bastard during my first trek through Albion I figured I’d try an angelic female this time.

My childhood years were full of hard times but my sister and I always took the high road when dealing with situations in Bowerstone. After my sister was killed I was determined to show that good can overcome and I could be a shining beacon of hope for the other citizens of our land. Alas there was a little voice in the back of my head, encouraging me to be evil at key moments.

That voice was my Xbox, and it wasn’t so much a voice as a little chime telling me an achievment was unlocked. You see, besides all the neutral achievements available to unlock, evil themed achievements seem to outnumber good by almost double. From a few simple acts of killing innocent bunnies, or having multiple spouses it was all downhill. And when I had to join the Shadow Cult to get the executioner achievement there was no turning back.

Sure I could have been more vigilant, but Microsoft has trained me to do anything in my power to get those achievements. Plus I wanted to see my character get fat and bloated so I had to eat many foods that corrupted my lovely young lady, although I used a rigorous diet to lose all the extra padding.

I will be going through the game again, and this time I will be playing straight good. At least until I get all those good achievements, then I can’t promise anything.